Saturday, June 03, 2006

Killbot Goes to the Store

It's next week, and just as I said I would, I have created a work of Interactive Fiction. Somewhat interactive, at least... Killbot's ability to interact with things is somewhat limited.

KILLBOT GOES TO THE STORE


CLASSIFICATION: KILLBOT 5000
STATUS: HUNGRY
PRIMARY MISSION OBJECTIVES:
-LOCATE STORE
-OBTAIN EDIBLE GOODS
-ALLEVIATE HUNGER
SECONDARY MISSION OBJECTIVES:
DESTROY HUMANS
MISSION BEGINS NOW
So begins KILLBOT GOES TO THE STORE, the touching story of a merciless killing machine and his quest to be reunited with some groceries.
His task, however, will not be an easy one - the world of ordinary life is a scary and confusing place to a robot with only death and destruction on its mind - especially a robot without opposable thumbs. From escaping his bedroom to opening his front door and beyond, everything is a perplexing challenge for Killbot 5000. Except for one thing, that is - causing humans to become very, very dead

To play KGttS, you will need Frotz and an insatiable desire to destroy humans. It is STRONGLY reccomended that you play the game with caps lock enabled.

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