Monday, January 29, 2007

Whoops

Overlords v0.5
Fixes a glitch that makes the final boss impossible to beat.
Adds a pause button.
Some other nonsense.
That is all.

2 comments:

Xenofur said...

LOVE the interface tweaks. especially the hp display on the overlord, pure genius.

a few niggles though. :)
- the version is still .4 in the main menu
- the pulsing for "can dash" is not really obvious and quickly gets lost as a signal in the other noise
- the overlord needs a timer: if time til i last hurt something > x -> switch target to generators. this is necesary imo, because i can simply run in circles in a free space, keeping the ol from touching me, the walls or a gen, thus doing nothing at all until he's grey.
- perhaps a power for the hero: heal generator, stand next to one and "attack" it, ofc that might just be my gamestyle wanting things to be optimized for it. :)

Jacob said...

very interesting and kinda fun! even on Slow it seems very fast though ;)